More Zombies Updates! Also, patch explanation.
I know, I know you all scanned every letter of that last patch for zombie related goodies and then punched your screens in collective rage at the lack of undead to slaughter. I hate no zombies just as much as the next guy.
The patch was forced by a few unsavoury types exploiting a bug that allowed them to impersonate both members of the staff and community. We took it upon ourselves to work a few of the fixes that we’ve had to postpone for zombies into the emergency patch. Mark-kicking now works again, netcode should be a little smoother, a few server browser bugs have been fixed…
Hopefully that addresses most of the issues until we can release the undead upon you (or you upon the undead, depending on how good at fighting you happen to be).
Speaking of the undead:
They seem to be packing their bags…
They should be on your doorstep in your autopatcher early February. Keep an eye out 🙂 This will be a scaled-back release so that we can show you what we’ve got so far and take a break from working night and day on these guys – it’ll still contain hundreds of undead to heartlessly murder, wang dungeons (snicker) to explore and a collaborative focus, just know that there’s more coming.
A heads up: once they arrive the price of a premium account will increase from $9.99 to $12.50. The discount will therefore be 50%.
Geti