Combat fixes and Exploit patches
Here’s a roundup of changes, old to new:
- Made team unit counters work for “any” number of teams
- Fixed #271 archers deal massive damage to team catapults
- Fixed #198 trap door + back wall = free money
- Fixed #258 lost stone on removing trapbridge on background
- Fixed #81 Knights attack catapults when they use them
- Fixed #327 one character nicknames kick everyone from the server
- Addressed #157 chat box/minimap background colour no longer hardcoded, loaded from image. Sometimes breaks though, need to find a workaround for crappy graphics cards.
- Fixed #305 game wont start if there’s >1 spec but less than minimum players
- fixed #245 ‘report bugs’ links to bug tracker in game launcher
- fixed #306 useless autoupdate failure codes.
- fixed #150 casing error on smoke texture
- fixed #276 can’t slash shielded target sometimes
- fixed #205 can repair trap bridges with backwall
- fixed #353 quarters dont heal when there’s
There’s some experimental stuff going on with network smoothing and whatnot to try to reduce the “lag” that people see in-game, its having mixed results. Ideally there’d just be enough servers to go around though, and enough people playing at all times 😉
Obviously more fixes coming and more testing to be done.
Thread here
Geti
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