Posts on Oct 2014

[Trench Run] Trench Run at Poznan Game Arena 2014


So, have you heard about Trench Run? We presented an early alpha build at ZTG Gamedev Convention/Poznań Game Arena and got a great response! It was awesome to see so many people laughing and having fun with the local 4-player mode put together especially for the event!


If you stumbled upon our booth you could even run into MM live-coding the game 😉


…or notice our true indie desk made of a cardboard box in the corner (and play Butcher there).


Now we’re back in the trenches, knee-deep in mud and working hard on the game. In the meantime, here are some gifs you might like!

Let us know what you think about this graphics style in the Facebook comments! Do you prefer pure pixel-art or the version with the shader?




Pixel art version:

Trench Run work in progress



[KAG] Competitive Scene Revival

There have been 3 major “revival” movements within the competitive scene of KAG recently – check them out if you’re interested in getting involved in a clan, or just a higher level of play overall, and if you’re interested in helping with organisation get in touch with the appropriate bodies via PM on the forums, or IRC.


– KAG Gather

KAG Gather currently doesn’t have a thread as it’s still in “beta”, that said we’ve had a good flow of 4v4s and 5v5s in the AU scene. Get in contact with Cameron1010 or Gurin for more info and support.

Gather is an informal competitive format where people gather in a channel, register interest to play a game, and once enough are present, a match is organised, teams are set up, and a simple “Best of 3” ensues. It is a great way to transition from public to more competitive play with less pressure and a more friendly, informal environment, and also good for staying “sharp” if your clan is less active. Anyone is free to join.

Major League KAG

Thread here :

MLK is a movement inspired by the Soldat CTF League – any old players familiar with that will be right at home. SpideY is in charge of organisation.

Any clans may play and report on matches to earn points during the “free play” period of 3 months. Each match must be run with the official rules, and be approved by one member of each clan on the match report thread. The top 4 clans after the free play period will proceed to the finals, one is crowned king champion clan of the world with extra muscles, and from there the cycle repeats (assuming there’s enough interest!)

KAG World Cup

Thread here :

KWC is a prospective formal tournament to be held on a date to be decided. The rules are also currently still settling, so be sure to weigh in if you have any concerns and want to be involved. Snake19 is in charge of organisation. Kouji helped a lot with preliminary work, so let’s not see it wasted.

Teams are organised by country – check out the relevant groups to get in touch with your country’s leader, or apply to become your country’s leader if there is not one. Some smaller regions are coalesced to larger ones to facilitate the player bases appropriately – for example, last time around Oceania was grouped as one region (and they won!).

Have fun, and get involved! We would love to see the competitive scene expanding!


[Butcher] A little update

I couldn’t resist, I had to improve the look and feel of flames and explosions in the game, despite the fact it’s still a prototype version. But it’s more polished now, at least.


  • better flames
  • better smoke
  • reworked grenade/rocket/flame explosions
  • you can now hit ESC in menu to go back/resume gameplay
  • selecting next/previous weapon depends on weapon’s order in HUD instead of its rank
  • fixed misplaced lights in HUD
  • UPDATE: a little optimized flames

You can play/download the game in Butcher’s section.


[KAG] Classic Ban Support Withdrawn, Community Activity, Potential Update

Hey guys, some (rare) KAG classic news:

  • Ban support is being withdrawn. No more bans will be enacted due to classic reports. This enables us to spend less time constantly banning free accounts in an alpha game and more time on making new games, improving the games we continue to support, and so on.
    Classic server admins: this will make moderation more important for you guys. Start using those deny_join seclevs or the “oldfag” mod from the forums.
  • Lucas (Furai) has expressed interest in spending time to “open up” classic – making all features in the alpha client available for free. Get in contact with him on the forums if there’s anything else you want in a “final” patch, there’s not likely to be any later patches and MM and I are not going to be involved in work on classic.
  • Master’s Juxta++ Server Mod continues to be developed for those looking for (limited) modding/scripting possibilities for classic servers. I believe this also opens up some anti-hack possibilities, interested server owners should check out the thread here.
  • Guro has expressed interest in hosting classic-style CTF servers in KAG – if you’re interested in this, show your support here. If you have modding/programming experience he’s looking for collaborators as well – this is a good chance to get your modding work included as part of an appropriately funded project, which means more people playing something you worked on.
    For all the classic players, strongly consider getting involved and showing your interest – as bans are being pulled and community moderation in classic is known to be substandard at best, this may be your best long-term shot at hacker-free, updated KAG classic.

Bit of a mixed bag, but it’s nice to see the community side of stuff taking a more positive, integrated slant.

More news on KAG proper coming soon, we’re still working on the Build Server Migration and engine infrastructure for Trench Run – lucky for you guys this translates to more engine infrastructure in KAG as well.

Have Fun!

Max (Geti) and Michal (MM)

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