I’m already working on the next release. This time it will be much faster (a matter of days). The planned releases are segmented into 3 parts: hot fixes, player customization and zombies. In that order.
The last one will probably take longest but will be also the most cool thing. Probably the most fun thing in the entire game!
There will be also some surprises…
But first things first:
fixes and improvements to the current version.
The unit counter is a very fun addition. Many players especially like what happens when unit counters get depleted. The thrill of permanent death is amazing!
I am thinking of changing the team unit counter to player life counter. So each player would have their own life counter (like 20 lives each round) and would not have to be penalized by some prick that gets killed over and over again.
But this also means that players might sit in the lobby forever if they deplete their lives. So a “sudden death” would have to be introduced. I’m thinking that, if half of the team is dead and can’t respawn, the whole team’s lives deplete and its sudden death. Just to make matches quicker and not be boring for people that killed themselves quickly.