B836 – Performance improvements & Movement polish
Working hard on the beta yeah! (playing a bit too! :). We gotta take a break for the weekend though after this patch. After that we’re back to code more fixes and probably CTF.
We optimized the code a lot. 32 player servers should be smooth now, if not we’ll work on it more.
Movement is polished a bit: more drag, less sliding on edges, more like classic. Still not finished tweaking it though.
[modified] increase bomb tech time and decreased pyro tech time
[modified] boats now have specific icons in minimap
[fixed] boat sprite goes skew when turning around and probably more related bugs
[fixed] fall damage and sounds
[fixed] stomping
[fixed] other issues because of getVelocity() fix in scripts
[added] keg explodes on impact when lit and launched from cata
[modified] lowered warmup mats a bit
[fixed] other builders not auto-picking dropped builder mats
[removed] trading mats for gold in TTH
[modified] boats dont collide with mats
[modified] faster decaying
LOTS of optimizations in scripts, physics and network code performance.
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