Build 353 Released!
The picture explains what this update is about. We spent some time tweaking the whole carry/throw functionality. So now you can pickup a corpse, load it into a catapult and fire or… pickup a corpse, get into a catapult, have someone launch you and drop the corpse midair on someone’s head!
Imagination is the limit.
To make this easier the catapult controls are hopefully more intuitive. The menu stays but you can now use [E] and [LEFT CLICK] on it without going into the menu. So:
- if you are carrying something it puts it in the catapult by default by simply pressing [E]
- if you’re not carrying anything it loads stone with [E]
- if you have no stone, you get in yourself with [E]
- walking onto a catapult and holding fire [LEFT CLICK] will pull the catapult as you enter launch mode
- also, tapping [C] will pickup the closest object if there is more than 1 on the ground near you
There’s lots of bug fixes too, so check it out. Zombie Fortress multiplayer has some bugs fixed but it’s still not officially released and supported. It should be 100% ready next week.
Changes 349-353:
– can carry corpses
– corpses are gibbable
– corpses hurt others when thrown
– if there are lots of objects on the ground closest one will be picked up on tap [C]
– fixed not being able to get out of catapult (use [E])
– quick tap [E] on catapult does most obvious action (in order of priority: put item, load stone, mount yourself)
– you can enter catapult firemode just by pressing fire on catapult
– you can now use bubbles, taunts, light bombs and fire stuff while in catapult
– fixed not being able to get in catapult while holding something
– fixed disconnected payer IP in console showing as number
– fixed female heads invisible
– tweaked carry positions for objects
– fixed throwing issues
– catapult and outpost have more mass
– made keg collision circle smaller
– names in scoreboard have a shadow for better visibility
– only names are role colored
– fixed buttons clickable under full version banner
– added player left message on server
– collapse messages are sent to guards
– guards and admins get info on rcon commands
– fixed map border visibility
– fixed server message on vote kick spam
– fixed console crash
– fixed catapult taking stone when firing dude
– more descriptive catapult usage help
– hitting wall at large velocity takes health
– boulder doesnt hurt team players now
– corpses in air collide and hurt players
– both people that collide with each other are knocked out and hurt
– fixed out of screen corpses sent through network
– fixed +/- keys voting on Mac
– auth API fixes
– throw arrow appears on all objects
Discussion thread here
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