Build 51 released
I’m working fast, I want to fix all the issues so I can focus on the pleasant parts of game making.
There is a bunch of fixes in this version. As well as graphical and network optimizations.
I added a new master ban. This means that if you get banned twice within a period of a few hours you will get banned on all servers for the rest of the day. You won’t be able to download servers lists or join servers. If you get banned by mistake please report the circumstances of when it happened. I will try to fix these issues.
There is also a new map block called Bedrock. It is indestructible. This should make the map more interesting, especially in later stages of the round when everything is dug up. Should also provide some interesting castle placement strategies.
And last but not least the long awaited Knight shield down block!
Changes build 49-51:
– added Show Minimap option to video options (turning off minimap increases performance)
– pixel particles don’t show up if FPS drops below 20
– fixed minimap colors
– fixed grass tile appearing as dirt
– added knight shield down
– optimized netcode: not sending entities out of sight
– gold tile appears more distinct than stone
– fixed console kick not banning
– fixed rcon player possible to kick
– removed invalid net object not found messages
– fixed respawn queues not deleted on client
– global banning added
(if player gets banned twice in some period of time he gets global banned for a couple hours)
– added new bedrock block (indestructible)
– trees don’t grow now in holes-
– added error message appears if game runs without Administrator privileges
– tweaked speed hack detection
– added s_system config variable to set sound system (for troubleshooting)
(KAG/Base/Scripts/autoconfig.gm – global s_system =
0 – autodetect (default)
1 – DirectSound 8
2 – DirectSound
3 – Win MM
4 – ALSA (Linux)
5 – Core Audio (MacOSX)
6 – No sound)
The respawn seconds counter is disabled in this version, I know about this and will fix it later.
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