“Challenge” mode day 1
Today I introduced end game statistics for the Challenge mode on individual server maps. These include:
- fastest time
- fastest team time
- individual times
- most kills
- and so on
This is all done in scripts so anyone interested in modding can see how to do their own stats system. These stats can of course be expanded later into other game modes.
I started making a small parkour map by copy pasting an old jump map by splittingred :). I’m still testing out ideas for this. The thing I know is that I want parkour maps to have a time limit of 1 minute not longer.
To make these climbing/running maps more fun I fixed a big issue with walljumping which is – too much pushing backwards when you don’t intend to (especially when jumping around corners). In place of that you can now essentially run a wall matrix style by pressing movement key in the direction of the wall and tapping jump.
I’m not sure this should stay so don’t be surprised if it’s not there on release :).
Max was strangely missing today, I hope wild dinghos didn’t kidnap him. He should post an update tomorrow.
MM
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