FROM THE BLOG

Combat fixes and Exploit patches

Here’s a roundup of changes, old to new:

  • Made team unit counters work for “any” number of teams
  • Fixed #271 archers deal massive damage to team catapults
  • Fixed #198 trap door + back wall = free money
  • Fixed #258 lost stone on removing trapbridge on background
  • Fixed #81 Knights attack catapults when they use them
  • Fixed #327 one character nicknames kick everyone from the server
  • Addressed #157 chat box/minimap background colour no longer hardcoded, loaded from image. Sometimes breaks though, need to find a workaround for crappy graphics cards.
  • Fixed #305 game wont start if there’s >1 spec but less than minimum players
  • fixed #245 ‘report bugs’ links to bug tracker in game launcher
  • fixed #306 useless autoupdate failure codes.
  • fixed #150 casing error on smoke texture
  • fixed #276 can’t slash shielded target sometimes
  • fixed #205 can repair trap bridges with backwall
  • fixed #353 quarters dont heal when there’s

There’s some experimental stuff going on with network smoothing and whatnot to try to reduce the “lag” that people see in-game, its having mixed results. Ideally there’d just be enough servers to go around though, and enough people playing at all times 😉

Obviously more fixes coming and more testing to be done.

Thread here

Geti

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