More News on CTF coming Next Week + Shop Sneak Peek
Day 5 went ahead yesterday after a long long day of uni.
I realise making a post about news coming is a little anticlimactic, but I’m snowed in with university work at the moment and MM is preoccupied with giving a talk this weekend, so I’ll do it justice once my schedule is more clear.
Synopsis is that CTF Shops are under way, with most of the art and probably 40% of the code for them done. After they’re working and integrated with the builder there will just be the GUI production, Map making and lots of playtesting to do before it’s public. :^)
Here’s the shop art so far – Knight, Builder, Archer, Boat and Vehicle shops shown. The transport tunnel will also be present.
I’m considering leaving technology progression out of CTF entirely to keep the mode as simple as possible, I’d be interested to know people’s opinions on that approach. Otherwise tech progression would be based on “upgrading” each shop with one special tech item with no “research” building.
Max/Geti
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