FROM THE BLOG

A Few Notes on B907

The chickens breeding exponentially is an issue – we’ll be releasing a patch over the weekend to address this asap; please farm chickens responsibly in the meantime (cull as needed, ideally flying birds contributing to overpopulation towards the enemy) :^)

The patch over the weekend will also include some balance changes to builder and archer – archer’s bomb arrow getting an overhaul, and builder block placement and destruction being more tolerant.

A summary of inbound changes:

  • Fixed chicken breeding (accounting for overcrowding)
  • Bomb arrow explodes on impact.
  • Bomb arrow does 1.5 health explosion, 1 health arrow impact
  • Bomb arrow explosion does very large damage to structures and vehicles.
  • Bomb arrow only breaks 1 tile “radius” like bombs.
  • Bomb arrow explosion hurts user.
  • Builder aiming of placement and destruction is more lenient
  • Ladder has team (and team colour) – no more cutting them accidentally as knight.
  • Ladder easier to smash for builder (3 hits).
  • Tunnel costs 100 stone, 50 wood
  • Scroll of Midas fixed
  • Drill much more effective against constructed tiles (heats at 1/3 speed)

Note that this should allow archers with bomb arrows to take on a sapper role – sinking boats, killing catapults and sapping workshops. It should also help “battle builders” a little – they’ll spend less time aiming exactly at the tile they want to break and more time breaking it – and their ladders won’t be smashed by team-mates every single time they put one down :^)

Should be out tomorrow, sorry for the delay on it.

Max/Geti

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