Building Ideas.

We think something like this will make building catapults, rock pots, stockpiles, halls, workshops and outposts (as well as anything else that gets added) a lot simpler and more intuitive than the current tile based system.

Some planned changes to building mechanisms.

It also means we can make catapults cost some stone to make as well 🙂

We’ll likely use the little resource bubbles for interaction too, so you can click a bubble to fill up the catapult stone by stone (or later, item by item -> bomberpults) rather than using E for everything and loosing all your stone.

What do you guys think? I’m more or less set on this idea (it frees up more space in world.png for me to go nuts with the environments :D) but I’d like to hear your thoughts on potential improvements or flaws.


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