FROM THE BLOG

I wanted to just make a graphics upgrade release but I’ve dug too deep into the network code and found too many issues with it. My conscience doesn’t allow me to not fix it :). There are numerous things I am fixing that affect hitting other players. I’ve implemented “unlagged” collision detection (which is something that works in Soldat; if you want to geek out on this concept google “quake unlagged”). I have also fixed the long time disconnection of all players after map restart. Test version hopefully today.

-EDIT-

New test version released. Information how to get it here. Let’s play it now!

MM 

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