FROM THE BLOG

“New HUD” Build Released!

This is second part of a big update that involves improving the game graphics. The old HUD was just something quickly scratched so now we introduce a completely new redrawn HUD. We hope you enjoy it.

There are of course other changes and fixes. Worth mentioning is that:

  • You can now hug the wall to prevent fall damage. But be careful, hitting the wall while falling at big speed will also result in death!
  • Updated gibs!
  • Team bridge works like a 2way platform: press down to drop from it, press up to jump through it

Changes 127-129:

– new HUD cursors
– new HUD chat window
– new HUD resources & health bar
– new minimap window
– added dust animation on big fall
– minimap player icons indicate team color
– added minimap ground edge shading
– added variable “v_drawhud” useful to disable HUD when making screenshots or recording videos
– chat colors are team colored
– new team colored gibs
– castle back wall uses 2 stone
– message boxes replaced with graphics
– new menu buttons
– fixed menu inverting on smooth shader
– help texts only show up when toggled with F1
– added wall hugging to prevent fall damage
– fixed smaller fall damage not working
– fixed infinite resources from collapse prevention
– fixed tree stumps in front of players
– name labels above head use premium & admin colors

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