Trench Run – Build 12 – Pets + Toys, More Maps, Costumes and Drunkenness


This is most likely the last patch before a major Steam release which we’re aiming at Thursday next week (no promises though). This build provides lots of fixes including engine fixes from KAG (like resolution bugs). We also added an Australia + Oceania region, so come play with nicer pings if you are from there :). Class balance feels very good now, but if you have issues feel free to comment on forums.



Get Trench Run here
(if you haven’t yet).


[modified] hover messages dont draw background for short-lived messages
[fixed] truck help msgs errors
[fixed] bot names and portraits in Run briefing
[added] generic sound for every parachute drop
[added] basketball bounces off map edge
[added] can drink up to 20 in the VIP bar (its your funeral)
[fixed] a bunch of stuff dying if it went off the edge too fast
[updated] readme with new facts
[modified] drink decay time is 5min
[added] dog & bunny & parrot
[added] buying pet toys
[added] dog fetching behaviour
[modified] remotebomb has same HP as a soldier
[added] coffee stand to the lobby
[added] can't move when healing
[added] short stun after healed
[added] heal indicator
[added] can't heal when flying in air
[added] temporary icon indicator for healing
[modified] hover messages appear slightly higher
[modified] x_x hover message appears much higher
[added] chat gets drunk if player is really drunk
[modified] improved drunk filter
[fixed] medic throwing supplies fucked up
[added] cpu indicator to scoreboard (in ping column)
[added] commando can disarm remote bombs
[dev] fixed console spam on mac
[modified] much better drunk shader (drunken GUI!)
[added] new desert backdrop
[modified] renamed Engineer to Demolitions
[added] quality of life - can hit enter and esc to skip titles
[fixed] bug in mountains where some tiles weren't solid
[modified] commando swipes can be aimed up/down+diagonals (really useful for pro movement)
[added] wins/losses leaderboards
[modified] lobby map a lot - its much less wide and basketball stuff is in the middle now - WIP
[added] map3 for city and desert in skirmish
[added] forest, mountain, swamp map3 skirmish
[added] trenches map3 skirmish
[added] village skirmish map3
[added] AU lobby/region

MM & Geti

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