These last few weeks we’ve thought long and hard about the future of Trench Run.
We want to get a public build released as soon as possible. However, we want to stay away from the “open alpha” preview style that we used for KAG and the division in the community that that caused.
In effect, we want to dodge a messy fate.
Instead, we’re planning a free, time-limited preview build. The build will only work for set periods, but you can play as much as you like during those periods. During initial testing, we’d be opening it for a week at a time. After release, probably one weekend each month or fortnight.
We’re still hammering out the details and hitting implementation hurdles. The plan was to release it last Wednesday, but each release candidate has had too many issues upon entering testing. We’ll see how it goes this week and keep you posted.
There is no single player mode available in the preview build. The preview build is only able to connect to one “test” region. The test lobby is capable of both “skirmish” and “run” games. The preview build will replace the current demo build, and will patch over it. It will (hopefully!) form a much more PC-relevant, online look at how the game plays, and we’re looking forward to sharing it with you!