New game: Station Raiders

In the beginning, the game is just a pile of hard unchiseled rock. We are the sculptors that remove stone bit by bit to reveal what is inside. 

We had 3 ideas for Station Raiders.

We rejected the first because our mission is to expand our audience. We want different games in Cartridge although we gravitate towards multiplayer action most of the time :).

We rejected the second idea after making and playing it. The idea was laser traps which forced you to be careful and not trip over them. You could move other objects in front of the laser to get pass. It was nice but there was something bigger and shinier sitting quietly beneath. So we ditched the lasers.

It always feels like your creation is not enough. But it is enough. The third idea which is now the core of Station Raiders was there since the beginning.

Inside this rock we discovered a gem. It is not 100% polished, because this game is a prototype, but it is there for you to experience.

Have fun – Station Raiders


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