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Running your own KAG server

If you want to host your own server just run from your KAG directory:
dedicated.bat on Windows
dedicated.sh on Linux (I will release this shortly)

The default port on which the server works is 50301. Be sure to forward this port on your firewall.

Configure your server with these config files:

“Base/Scripts/dedicated_autoconfig.gm”

Some parameters worth considering:
m_width = 290; – map width in tiles
m_height = 110; – map height
m_seed = 0; – map random seed; use 0 for random seed each time
sv_maxplayers = 32;
sv_ip = `0`; – assign a specific IP port or leave 0
sv_port = 50301; – port on which the server listens
sv_rconpassword = “; – rcon password for remote admin
sv_name = `KAG Server`; – the name of your server
sv_info = “; – info description which appears in the servers list

“Base/Scripts/dedicated_autostart.gm”

In this file you can specify what map loads on start. To load a specific map use this command (you can load autosave.png after a server crash to start from the previous saved map):
LoadMap( “Maps/autosave.png” );

To generate a random map use this command:
LoadMap( “” );

Map autosaving

Maps are autosaved on the server. So do not worry about your creations being lost. Here are the last two amazing maps.

You can download these and place them in the KAG/Base/Maps folder to play them.

[youtube http://www.youtube.com/watch?v=H10XFuCBmQs?feature=oembed&w=500&h=374]

First multiplayer gameplay footage. There were 4 of us playing. Mainly fighting. Was great fun!

First gameplay screenshots! I didn’t think somebody would manage to mine the whole map, but there you go 🙂

Build 24 released

Change build 22-24:

– added picking up old arrows
– start arrows increased to 10
– arrows can’t be fired immediately
– archer & knight can now dig in dirt
– fixed crash near body
– removed dynamic camera from archer
– added health display
– arrow are faster
– ground acceleration is higher
– destroying castle walls & doors takes twice the time
– fixed sack disappearing with dead carrier
– fixed not being able to pickup sack from dead carrier
– increased corpse time

Tutorial Poster

1st screenshots

King Arthur’s Gold

On 6th May 2011 the first release of this new 2D multiplayer-only RTS/building game.

King Arthur's Gold

The goal of the game is to collect or steal gold and store it in castles.
Or something like that. Hope you like it.

FEATURES:

  • 32 people multiplayer
  • 2 teams (blue & red)
  • 3 classes (knight, archer & builder)
  • dig for resources
  • build castles from stone
  • chop trees for wood and arrows
  • mine for gold and store it in vaults
  • pixel-art retro style graphics

    Download:
    http://www.mediafire.com/?i176iuisebv3ssp (4.9MB)

    Requirements: Windows, OpenGL

    [youtube http://www.youtube.com/watch?v=DaEsq6-z3l8?feature=oembed&w=500&h=374]

    This is where it started

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